Version 0.04 (DD 50)


Changelog  for DD50:

New:

New zone, outer walls, with two new enemy types

New sewer level + two new enemy types

First MidBoss, Cherry!

Preboss room, boss checkpoint system and doors implementation


Balance:

Bomba now cost 1/2 hp

Enemies can damage for more than one hp

Because of above, I've implemented a oneHitDeathProtection

Bomba CD increased


Misc:

An actual badly drawn cover

Templar core (player hitbox) always visibile on your character

added a warp zone in the starting room

re-implementation of SubWeapon Laser


Under the hood:

Explosions reworked, from triggers to raycast

(secret mechanic, superBomba now goes through walls)

Files

RoboTemplar Demo Win_0.04.zip 55 MB
May 05, 2023
RoboTemplar Demo Linux_0.04.zip 68 MB
May 05, 2023

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Comments

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(+1)

Nice retro 2d game! Like in a good times with 16 bit consoles!

Dunno how did you find my game, but I'm glad you liked it!